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about
Hey there!
I´m a Product Designer who loves turning messy ideas into things people actually enjoy using.
I’ve spent the last few years moving between research, UX, and UI — basically trying to make digital experiences feel a bit more human (and a lot less frustrating). My background in Industrial Design taught me to think in systems, not just screens: caring about how things work, not just how they look. Whether it’s an app, a platform, or something still living in a Figma graveyard, I like to bring clarity where there’s chaos — with a decent sense of humour and strong coffee supply.
I’m curious by default, allergic to unnecessary complexity, and very into the small details that make users go “oh, nice.”
“Final versions” don’t exist, only better ones.
When I’m not designing, I’m probably doing a crossword, talking to my plants like they’re in the meeting, or convincing myself that reorganizing my desktop counts as self-care.
skills
Discovery & Research
Product Discovery
Workshop Facilitation
Usability Testing
I research first, panic later. Discovery, workshops and usability testing, so decisions are grounded in evidence and not in whoever talks loudest.
Visual & UI Design
Visual & UI
WCAG 2.2
Strong visual layer, low tolerance for misaligned pixels. Accessible by default (WCAG 2.2), because pretty that nobody can use is just decoration.
Team & Collaboration
Ways of Working
Requirements
Client Pitching
Coordinated UX teams. Rituals, requirements and meetings that actually end in decisions, plus pitching to clients without (visibly) sweating.
Design Systems
Tokens & Variables
Migration & Governance
Tokens, variables, migrations and governance: the unglamorous plumbing that keeps complex products consistent and, dare I say, sane.
AI & Tooling
Claude & Figma MCP
AI-assisted Workflows
Claude, Figma MCP and AI-assisted workflows. I let IA do the boring bits so the team gets to do the thinking ones.
learn & teach
2019 — 2020
Lecturer, Computer II
ESDi School of Design
2017 — 2018
MSc Product Design & Development
ELISAVA · University Pompeu Fabra
2012 — 2017
BEng Industrial Design & Product Development
EUDI University of A Coruña
languages
Spanish
Native
Galician
CELGA 4
English
C1 · CAE
work experience
2026 — now
Senior Product Designer
Garaje de Ideas, for Roche
Ways of Working
Requirements
AI Workflows
Responsible for UX on a healthcare platform product in a regulated environment, where “move fast and break things” is very much not the vibe. Beyond the screens, I’m improving how the team works: rituals and meetings that earn their calendar slot, clearer requirements, UX testing and AI-assisted design workflows.
2023 — 2026
Team Lead · Senior Product Designer
North Digital Studio
Team Coordination
Client Pitching
Visual & UI
Coordinated the UX team on client projects for brands like CUPRA and CaixaBank, sharing decisions with product and client teams. Drove concept and ideation, owned a strong visual and UI layer, and presented work directly to client leads, including UI improvement proposals. Also learnt that a “small tweak” is never small.
2020 — 2023
R&D Product Designer
Capgemini Engineering
Research
Cross-team Collaboration
Designed future-mobility apps and web experiences within EU-funded R&D projects. Lots of research and prototyping, plus coordinating European partners and cross-functional teams across time zones, languages and very different ideas of what “urgent” means.
2018 — 2020
Product Design Manager
Ciclus Design Studio
Concept to Delivery
Ecodesign
Involved in sustainable product projects from concept to delivery, managing clients and suppliers. Physical products, real deadlines and the very tangible consequences of a wrong measurement: the best crash course in owning a project end to end.
















