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Hey there!

I´m a Product Designer who loves turning messy ideas into things people actually enjoy using.

I’ve spent the last few years moving between research, UX, and UI — basically trying to make digital experiences feel a bit more human (and a lot less frustrating). My background in Industrial Design taught me to think in systems, not just screens: caring about how things work, not just how they look. Whether it’s an app, a platform, or something still living in a Figma graveyard, I like to bring clarity where there’s chaos — with a decent sense of humour and strong coffee supply.

I’m curious by default, allergic to unnecessary complexity, and very into the small details that make users go “oh, nice.”
“Final versions” don’t exist, only better ones.

When I’m not designing, I’m probably doing a crossword, talking to my plants like they’re in the meeting, or convincing myself that reorganizing my desktop counts as self-care.

skills

Discovery & Research

Product Discovery

Workshop Facilitation

Usability Testing

I research first, panic later. Discovery, workshops and usability testing, so decisions are grounded in evidence and not in whoever talks loudest.

Visual & UI Design

Visual & UI

WCAG 2.2

Strong visual layer, low tolerance for misaligned pixels. Accessible by default (WCAG 2.2), because pretty that nobody can use is just decoration.

Team & Collaboration

Ways of Working

Requirements

Client Pitching

Coordinated UX teams. Rituals, requirements and meetings that actually end in decisions, plus pitching to clients without (visibly) sweating.

Design Systems

Tokens & Variables

Migration & Governance

Tokens, variables, migrations and governance: the unglamorous plumbing that keeps complex products consistent and, dare I say, sane.

AI & Tooling

Claude & Figma MCP

AI-assisted Workflows

Claude, Figma MCP and AI-assisted workflows. I let IA do the boring bits so the team gets to do the thinking ones.

learn & teach

2019 — 2020

Lecturer, Computer II

ESDi School of Design

2017 — 2018

MSc Product Design & Development

ELISAVA · University Pompeu Fabra

2012 — 2017

BEng Industrial Design & Product Development

EUDI University of A Coruña

languages

Spanish

Native

Galician

CELGA 4

English

C1 · CAE

work experience

2026 — now

Senior Product Designer

Garaje de Ideas, for Roche

Ways of Working

Requirements

AI Workflows

Responsible for UX on a healthcare platform product in a regulated environment, where “move fast and break things” is very much not the vibe. Beyond the screens, I’m improving how the team works: rituals and meetings that earn their calendar slot, clearer requirements, UX testing and AI-assisted design workflows.

2023 — 2026

Team Lead · Senior Product Designer

North Digital Studio

Team Coordination

Client Pitching

Visual & UI

Coordinated the UX team on client projects for brands like CUPRA and CaixaBank, sharing decisions with product and client teams. Drove concept and ideation, owned a strong visual and UI layer, and presented work directly to client leads, including UI improvement proposals. Also learnt that a “small tweak” is never small.

2020 — 2023

R&D Product Designer

Capgemini Engineering

Research

Cross-team Collaboration

Designed future-mobility apps and web experiences within EU-funded R&D projects. Lots of research and prototyping, plus coordinating European partners and cross-functional teams across time zones, languages and very different ideas of what “urgent” means.

2018 — 2020

Product Design Manager

Ciclus Design Studio

Concept to Delivery

Ecodesign

Involved in sustainable product projects from concept to delivery, managing clients and suppliers. Physical products, real deadlines and the very tangible consequences of a wrong measurement: the best crash course in owning a project end to end.

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